Winning Conditions in RPGs led by Gerrit
Gerrit, of the Gauntlet forums, leads a conversation about using winning conditions in RPGs. https://forums.gauntlet-rpg.com/t/winning-co...
Gerrit, of the Gauntlet forums, leads a conversation about using winning conditions in RPGs. https://forums.gauntlet-rpg.com/t/winning-co...
Darcy Ross discusses the various aspects of the Invisible Sun character, exploring how to get to the core of what characters can do in a...
Monte Cook talks about the use of the sooth deck in Invisible Sun as an artifact of play. https://www.montecookgames.com/invisible-sun-de...
D. Vincent Baker talks about different ways that game conversations can be mechanized. http://www.lumpley.com/archive/156.html
John H. Kim has compiled a large number of essays on game design theory. http://www.darkshire.net/jhkim/rpg/systemdesign/
Evil Hat provides a full SRD for designing games using the Fate system. https://fate-srd.com/
Backstory is a podcast where Alex Roberts interviews game designers about their games and what drives their passion for games....
Make Big Things provides a list of games designed for 2 player interactions. http://makebigthings.com/2-player-rpgs/
A Reddit discussion of initiative systems. https://www.reddit.com/r/RPGdesign/comments/4fnabp/a_list_of_all_initiative_systems/
Lucian Kahn leads a conversation about safety mechanics in tabletop games. https://mobile.twitter.com/oh_theogony/status/1126890613931167744
Matthew Gravelyn hosts a podcast where PbtA designers discuss the design of their favorite moves. https://anchor.fm/thehardmove As time...
D. Vincent Baker discusses methods of resolving conflict in tabletop games. http://www.lumpley.com/index.php/anyway/thread/427
Kira Magrann discusses the differences in how the narrative interacts with actions in Blades in the Dark and Monsterhearts....
While Rise of the Videogame Zinesters is primarily about video game design, many of Anna's principals for designing small, deeply...
Becky Annison discusses the role of conversation in role playing games. https://blackarmada.com/a-little-more-conversation/
Design Doc is a podcast where Hannah Shaffer and Evan Rowland design Questlandia 2 for everyone to hear.