
Who Are You, Vislae? by Darcy Ross
Darcy Ross discusses the various aspects of the Invisible Sun character, exploring how to get to the core of what characters can do in a...

The Sooth Deck by Monte Cook
Monte Cook talks about the use of the sooth deck in Invisible Sun as an artifact of play. https://www.montecookgames.com/invisible-sun-de...

How RPGs Work by D. Vincent Baker
D. Vincent Baker talks about different ways that game conversations can be mechanized. http://www.lumpley.com/archive/156.html

John Kim's RPG System Design
John H. Kim has compiled a large number of essays on game design theory. http://www.darkshire.net/jhkim/rpg/systemdesign/

Fate SRD by Evil Hat
Evil Hat provides a full SRD for designing games using the Fate system. https://fate-srd.com/

Backstory by Alex Roberts
Backstory is a podcast where Alex Roberts interviews game designers about their games and what drives their passion for games....

2-Player RPGs by Make Big Things
Make Big Things provides a list of games designed for 2 player interactions. http://makebigthings.com/2-player-rpgs/

Initiative Systems by Reddit
A Reddit discussion of initiative systems. https://www.reddit.com/r/RPGdesign/comments/4fnabp/a_list_of_all_initiative_systems/

Safety Techniques led by Lucian Kahn
Lucian Kahn leads a conversation about safety mechanics in tabletop games. https://mobile.twitter.com/oh_theogony/status/1126890613931167744

The Hard Move by Matthew Gravelyn
Matthew Gravelyn hosts a podcast where PbtA designers discuss the design of their favorite moves. https://anchor.fm/thehardmove As time...

3 Resolution Systems by D. Vincent Baker
D. Vincent Baker discusses methods of resolving conflict in tabletop games. http://www.lumpley.com/index.php/anyway/thread/427

Blades in the Dark vs Monsterhearts by Kira Magrann
Kira Magrann discusses the differences in how the narrative interacts with actions in Blades in the Dark and Monsterhearts....

Rise of the Videogame Zinesters by Anna Anthropy
While Rise of the Videogame Zinesters is primarily about video game design, many of Anna's principals for designing small, deeply...

A Little More Conversation by Becky Annison
Becky Annison discusses the role of conversation in role playing games. https://blackarmada.com/a-little-more-conversation/

Design Doc by Hannah Shaffer and Evan Rowland
Design Doc is a podcast where Hannah Shaffer and Evan Rowland design Questlandia 2 for everyone to hear.










